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Mafia wars & vampire wars

Mon Oct 12, 2009, 12:16 PM
any of you guys playing and fortunate to have a facebook account

add me as friend and send me an invite to your mafia family & vampire clan

[link]

ps: don't screw around in my page, mutual respect lol

pps: will send semi shotgun and c4 for any new mafia wars' members joining me

  • Mood: Tired
  • Listening to: audiobook
  • Reading: NLP
  • Watching: NG
  • Playing: mafia wars & vampire wars
  • Eating: noobs (pwning them, in case you are confused)
  • Drinking: caffeine

Codex Mordia

Wed May 20, 2009, 10:50 AM
i have been looking through some of my old stuff and discovered, to my satisfaction, my recent work had improve in terms of linework, perspective and anatomy and the best thing is now i can draw without paying too much attention to references and such. which is good

ok, another thing. this semester will soon come to an end, i will still be busy but now i have settle down, manage my time around and living comfortably and all. so i will have time as usual to draw sci fi stuff and as my watcher will know, i only draw imperial guard stuff from warhammer 40,000.

there is a serious lack of fluff and illustration from the staff itself when it comes to imperial guard. more background material will be great to have in such broad and diverse army. my next plan, if it is not changed, will be to do my own codex on mordian iron guard. sounds daunting and i might get into trouble with gw but i think it is high time the mordian get a full codex treatment of their own. from the mini soldier sketches to the campaign/theatre fluff as well as famous character from their organization. even the outfits and armament need to have "imperial armor" standard kind of wealth in terms of info.

those who are in favor say aye ^^

and we shall do this together. everyone feeling the same as i am are welcome to join. the task is to research on the subject (mordian iron guard) and distribute material (from sketches to references to fluff to stories) so that we can produce a quality codex done by ourself.

it's epic. and if it is successful (even a few pages) the codex can be expanded to put in other armies such as tanith ghost, elysian droptroop, harakoni warhawk, valhallan, krieg, armageddon, vostroyan and much...

  • Mood: Tired
  • Listening to: mix
  • Reading: NG
  • Watching: how to be a master pimp
  • Playing: plant vs zombie
  • Eating: pasta
  • Drinking: red bull

Call of Duty 5

Tue Mar 3, 2009, 1:33 AM
Thanks to my good fellow malaysian flat mates buddy, i have got a copy of COD5 in my newly brought laptop. muahahahahahah~

ok, i will review it.

the first impression that came into mind is that this one is very different from its cousin (ie, COD, COD2, COD4). the simplest explanation might be that it is developed by another company. Treyach, i suppose?

the box art is very cool. It have an intense atmosphere screaming f*cking-grimdark-intense killing and suffering in a subconcious way. To compare its boxart to other grimdark title like DOW, others seemed to be like trying hard to look brutal. Get what i mean? Usually, the intensity lies in its subtle use of psychology.

ok, into gameplay. There is no easy way to say this so i will just go straight to the point. It is the best ever.

I have been a constant fan of COD for a long time. Right from the start with Infinity Ward's COD. The previous titles just seems to lack realism in their gameplay. You are always the great invincible hero going through the campaign and you can sorta predict it right from the start~ I like their story though but realism is lacking.

now, COD5 opens with a great storyboard artwork, grunge type of mission briefing with simple animation that both explain logical sense as well as telling a story. I really like the sliding and moving panels and clips (i think i will reference it in my presentation projects in the future).

The campaign is brutal and realistic, the opening american campaign with the jap about to slit your throat is ace. It brings the dark grim danger of war into the game. And as well as your first encounter with the banzai japs, you won't forget that. i have lost count of how many time i screw up and got stab by them before i calibrated myself into pressing the v key, which counter stabs them. Brutal realism, brothers. The storyline is also full of suprises and right now i am going to spoil it all, yeah, your 2 sergeants got kill in the end. muahahaahah.

for the russian campaign, whoa. that is grim dark intense. i really like the mission where i can snipe general amsel with a scoped PTRS anti tank rifle, ha, and the sniper duel as well. As the campaign goes on, there are lots of great mission, all executed creatively, like the metro subway fight as well as the storming of reichstag. Shit. there is one objective halfway through the game where you have to actually execute surrendering germans. at that point, i really feels a moral decision that i rarely register when playing games. Can you seriously not kill them in that mission? (i stab them, though) And at the finale of the game, where you plant the soviet banner on top of reichstag, you got shot by a diehard german (great scripted event). First time through, i feel stunned~ literally. The game fades and your screen goes red, with you dropping to the cold concrete, flag flying out of your hands. To think that you come so far... killing so many nazis, and actually failing that game... outrageous~! But yeah, you actually survived and plant the flag, yup, it's a spoiler.

seriously, the gaming scene have been waiting for rare games such as this. Game that actually is overtly dramatic and intense but with lots of realism inside. Because war is grim, brutal and definitely non-romantic. You will feel hollow inside out once you completed the game and that is good. My only complain is that it is kinda short and more mission could be squeeze in, like uhm.. Guadalcanal, Iwo Jima, Tokyo bombing, Psykov, Warsaw and more.

if you haven't buy this game yet, it would be a good time you do. And if you are smart as me, you will borrow it from your friend. and if you are smart and thinking realistically, you will download it for free. muahahahahahaha

my respect to the developers and all.



PS: oh yeah, anyone know how to increase the game speed in red alert 3? the game is f*cking slow, man.

  • Mood: Stupefied
  • Listening to: Library silence (i like it)
  • Reading: HTBAAM
  • Watching: Awesome uni chicks
  • Playing: COD 5 (veteran now)
  • Eating: pasta
  • Drinking: Caffeine

FYI

Thu Feb 19, 2009, 6:45 PM
FYI, i am in perth. new at that as well. so no internet, no time (university social life takes over) and no mood (again, uni life and hot chicks) for art.


this account might be dormant for.... well, as long as i want ^^

Viva la art~


sorry guys, but this is a long time coming

  • Mood: Stupefied
  • Listening to: Breaking Benjamin
  • Reading: AOA
  • Watching: maybe this weekend
  • Playing: nope
  • Eating: like an australian
  • Drinking: Caffeine

Yea! 10k

Sun Dec 21, 2008, 4:18 PM
hell yeah!

I want to thank a lot of people. There is too many for me to remember. You yourself know you are the one, so... grin with me ^^

ok. Well, looking back a year ago, I did grow a lot. Mentally and artistically. I am more consistent in my drawings now and i have a much better knowledge in using perspective. But everything aside, i can't do it without practice. Some of you have ask me on how to draw well. I have zero advice for you but now i have one. "Keep on drawing". That's right. I drew hell of a lot and i threw a lot away too. The bins is full by the way. We need to keep on drawing and move on, if we are stuck in one spot, it will be harder for us to move. Science theory alright, for the layman. "Objects in motion tends to stay in motion" ok? so, keep moving forward and basically, all is just child's play.

(lol, i feel like a jackass writing these XD ^^)

I have graduated this year and it feels like heaven. I am loving it. No stress yet. And just for fun, i have develop a new nick name. Enigma. LOl, sounds weird but it have its uses.

alright.

  • Mood: Stupefied
  • Listening to: Maksim
  • Reading: TMM
  • Watching: Wall E
  • Playing: left 4 dead
  • Eating: REAL Chinese food
  • Drinking: Caffeine

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